These occasional breaks in the usual running and gunning are partly what makes Call of Duty great. Now you can see the other team through walls, or you can drop an explosion directly onto the map, or you can drive a tiny bomb around, or you can summon dogs or helicopters. You could say these powers break the rules of the game. When you get a killstreak in Call of Duty, you unlock a special power. This game, which has a history as a Quake mod, is a throwback to the 90s, as fast as Quake, as slick as Unreal Tournament, and as blissfully unencumbered by narrative as any skill-based shooter.īut if that was all Nexuiz was about, who would need it now that we can play Quake in a web browser? Fortunately, Nexuiz - prounounced “Nexwheeze” in my mind - has something else up its sleeve.Īfter the jump, the dice are as loaded as the guns But no such thing happens in Nexuiz, a game that recalls a time before reload buttons. I know this because I keep hitting the reload button after firing my gun. It’s been a long time since I’ve played a game like Nexuiz.
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The Phantoms summoned are largely autonomous. This arcana is quite versatile, being able to help clear rooms full of enemies, or deal heavy damage to isolated ones. The summoned knights cannot be damaged or destroyed by enemies. The fire and earth knights despawn after after 3 attacks, lightning after 4, freeze after 5 and air after 6. However, the slow appears to uniquely be level 5 or higher, lasting longer than 2 seconds (requires testing). All of them deal 10 damage of their respective element, except for the ice one which does twelve, and they are guaranteed to apply their respective status effects on hit at level 1: burn, poison, shock, freeze, and slow. The Charged Signature version summons one knight of each base five element. They will despawn after 4 strikes or when there are no enemies left nearby. Summons five allied Chaos Knights which deal 5 Chaos damage on hit. |
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